
OpenGL ES 2.0 Programming Guide
Catégorie: Livres pour enfants, Sports, Romance et littérature sentimentale
Auteur: Bret Easton Ellis, George Brant Bridgman
Éditeur: Siciliano Marie-Hélène
Publié: 2016-03-10
Écrivain: Christina Latham-Koenig
Langue: Grec ancien, Grec, Hollandais, Turc
Format: Livre audio, epub
Auteur: Bret Easton Ellis, George Brant Bridgman
Éditeur: Siciliano Marie-Hélène
Publié: 2016-03-10
Écrivain: Christina Latham-Koenig
Langue: Grec ancien, Grec, Hollandais, Turc
Format: Livre audio, epub
OpenGL – Wikipedia - Da es sich bei OpenGL um eine reine Grafikbibliothek handelt, kümmert sie sich nicht um die Verwaltung von Zeichenoberflächen (Fenster), weiteren Puffern (wie etwa dem Z-Buffer oder dem Stencil-Buffer) oder Renderkontexten, um mit mehreren Anwendungen gleichzeitig die Schnittstelle nutzen zu können. Diese müssen mit Hilfe dafür vorgesehener, betriebssystemabhängiger Bibliotheken zur ...
10 Best Android Books for App Development in 2021 [Ranked] - Android Programming: The Big Nerd Ranch Guide. This is a good book and reference guide for beginners, and even if you do have some experience, you will learn a lot of new stuff from this book. The book covers all essential concepts of Android from activity, threads, themes, views, fragments, network communication, etc. and not a single word of the book is extra. Every chapter, every paragraph ...
OpenGL - 維基百科,自由的百科全書 - OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3(8th Edition ... 20世紀90 年代初,SGI ... OpenGL ES 3.1 API和著色器相容性 - 可輕鬆開發和執行桌面系統上最新的OpenGL ES應用程式 ; 4.6 2017年7月31日 支援的顯示卡:NVIDIA GeForce 400系列以上(理論上可支援) SPIR-V著色器; 各向異性過濾; 參見 . Khronos Group ...
OpenGL - The Industry Standard for High Performance Graphics - Mesa 20.0 Now Defaults To The New Intel Gallium3D Driver For Faster OpenGL. After missing their original target of transitioning to Intel Gallium3D by default for Mesa 19.3 as the preferred OpenGL Linux driver on Intel graphics hardware, this milestone has now been reached for Mesa 20.0.
WebGL编程指南 (豆瓣) - WebGL 是一项在网页上渲染三维图形的技术,也是HTML5 草案的一部分。 《WebGL编程指南》的主要篇幅讲解了WebGL 原生API 和三维图形学的基础知识,包括渲染管线、着色器、矩阵变换、着色器编程语言(GLSL ES)等等,也讲解了使用WebGL 渲染三维场景的一般技巧,如光照、阴影、雾化等等。
EGL (API) - Wikipedia - EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing handles graphics context management, surface/buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs." EGL is managed by the non-profit technology consortium ...
OpenGL ES - Wikipedia - OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones, tablet computers, video game consoles and PDAs.
GitHub - DiligentGraphics/DiligentEngine: A modern cross ... - gamedev opengl graphics-engine rendering vulkan directx graphics-programming renderer d3d12 d3d11 raytracing opengl-es ibl pbr graphics-library ray-tracing 3d-engine directx11 directx12 vulkan-game-engine
OpenGL编程指南(原书第7版) (豆瓣) - Douban - 他是《OpenGL ES 2.0 Programming Guide》和《OpenGL Reference Manual》的作者,也是Addison-Wesley的OpenGL系列的编辑。 目录 · · · · · · 译者序 前言 第1章 OpenGL简介 1 1.1 什么是OpenGL 1 1.2 一段简单的OpenGL代码 3 1.3 OpenGL函数的语法 4 · · · · · · 原文摘录 · · · · · · 位图的每个像素是由单个位的信息组成的,而 ...
Welcome to AMD ׀ High-Performance Processors and Graphics - AMD processors, graphics, technology, & software give you the competitive edge – from data center and business computing solutions to gaming. Find your solution!
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